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View Poll Results: What platform are you buying MW2 for?

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  • PC - the only way to play (don't forget to post your gamer tag)

    62 36.05%
  • xBox360 - I was afraid I'd be teased if I bought any other console (post your profile name)

    47 27.33%
  • PS3 - I used to take gaming seriously (post whatever the fk PS3's use)

    35 20.35%
  • It sounds like it's worth playing but *meh* - I might just wait until it's a little cheaper.

    8 4.65%
  • I won't buy it until InfinityWard stop being tossers. BRING BACK DEDICATED SERVERS FOR PC!

    15 8.72%
  • Modurn Worfair too? Pfffffffff!!!! 'sif playing that.

    5 2.91%
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Thread: CoD6: Modern Warfare 2 - So excited I just might pee.

  1. #41
    Member taboo_'s Avatar
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    I hear your argument man and yes I should be condemned for originally illegally playing the game.

    HOWEVER there is nothing illegal about the way I play it now I just circumvented the premiums of having box art, manuals, middle men and stocking fees to purchase the game (or more over- the key) at a perfectly reasonable price.

    Even company's like IW can understand this logic, just open up Steam and you can download CoD4 for $29.99 - I doubt you will find hard copies for that price for a fair while to come. And the reason they can do that is because there is NO overheads for them.

    Rest assured even though I did get "my key off some kid" IW STILL got some of the cut. A company like IW are one of the few that have been successful through the whole piracy conundrum and reap a lot of income from the games they make yet STILL are happy to piss in their consumer's faces. If I'm going to buy a game (which isn't all that uncommon) I would prefer to buy a smaller scale indie game where a lot more of the profit is going into the guys pocket that was actually responsible for making it.

    But once again, no judgement and each to their own .
    -taboo_

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  2. #42
    Member taboo_'s Avatar
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    And just on a side not man, so you understand the whole "no dedicated servers" thing (as I'm sure there are still MANY confused about it all). It has nothing to do with stopping piracy, the way they will get around that is do what they did with CoD5 and that's link your personal PC account with one on their server farms. Suffice to say, you can't play online without it doing a quick check of your account and key against their computers. Something I actually don't have an issue with at all and a perfectly valid way to deal with piracy (at least for online games).

    To break the whole P2P/Dedicated thing down for anyone that's interested though - I recently made this post in another forum:

    To keep it simple I will describe the difference between playing Call of Duty 4 on an xBox (which relies on P2P serving) and then on a PC (which (for the purpose of this example) will rely on dedicated serving).

    On an xBox360 your online experience would go a little something like this:
    - You fire up the multiplayer and click "find game" at which point you are given a list of "game types" to choose from. Some examples would be "Hard core Team death match", "Domination", "Old school free for all" etc.
    - Once you choose what kind of game you "feel like" out of a list of pre-defined game types the next screen you will see is what's called a "lobby".
    - You will then sit in this "lobby" waiting for your xbox to find you a group of people who are also waiting to play that game type.
    - Once your lobby is "full" (as determined by the game type you chose to play) it's almost ready to throw you into the game.
    This is where I get to the nitty gritty of what a P2P server is so make sure you read this :
    - Now RIGHT before it throws you into the game something interesting happens - and what I'm about to describe is what makes your console P2P:
    - Obviously there has to be SOME point of contact that all the people in the lobby connect to otherwise we would have no way of communicating with each other (this is called the host or the server. So what the xBox does to determine the host is calculate which single person in that lobby has the "fastest" connection to everyone else in the lobby.

    *** So for arguments sake let's say there's three people in the lobby - I live in Perth, you live in Adelaide and one other person lives in Sydney. Now let's assume we ALL have the exact same internet and speed. Presumably YOU will be chosen as the host as you will provide the shortest pings to both me and the other person.

    *** Either way, if you're playing a game on an xBox I would be willing to bet 99% of the community in Australia are running them off basic home connections. The fastest being ADSL2+. So in essence the ABSOLUTE max speed of the server is going to be some piss-ant, residential connection with AT LEAST 3-4 hops before it even connects to your 3rd Tier ISP.


    Now on a PC your online experience would go a little something like this:
    - You fire up the multiplayer and click "find game". You're given a relatively blank screen with a few buttons such as "refresh server list", "Filters", "Manual connect" etc.
    - The first thing you want to do if you feel like a casual game with some randoms is click "refresh server list".
    - For CoD4 at the moment your screen will then fill up with a selection of around 15,000 servers to choose from - usually sorted by "ping".
    - "15,000!!! OMG, how will I ever choose one" you say. You then cycle through which game type you feel like playing from "free for all" to "Search and Destroy". You then click on "filters" and choose it NOT to show you any servers that are full, empty or require a password. You also choose it to show only DEDICATED servers (I will explain what this means in a moment).
    - You also choose it to filter out the servers that use kill cam coz you're a new player so you like to see how you're getting killed, and you choose it to NOT be "old school mode" (coz we all know that just sucks ).
    - You then look at the new, more refined list of servers (there might now be 500 to choose from). You then look a little close and notice that about 40 servers will provide you a ping bellow 100ms (a PERFECTLY acceptable ping for playing an FPS). As you're a new player you don't want to be getting raped every 3 seconds so you now notice that out of those 40 servers 10 have a MAX of 12 players in them at any one time.
    - You then choose one of those servers at random knowing full well that if after one round you really don't like the people in that server you have 9 other ones you can easily connect to.

    *** So that was an example of the EXPERIENCE you will have playing on PC. Now, I said above that you noticed ~40 servers are providing you with a ping of bellow 100ms. The way most of these servers are are providing <100ms to just about anyone in Aust. is because they are dedicated. So what does that mean?:

    This is where I get to the nitty gritty of what a dedicated server is so make sure you read this :
    *** Essentially a dedicated server is run off of a computer that has been set up to ONLY host servers (ie. you don't actually play in the server you're hosting with the computer that's hosting it). Although I can make a dedicated server on my home PC with an ADSL1 1.5mbps connection the one's you are interested in (as in the ones that are providing <100ms) are often hosted on University computers or even by the ISPs themselves. As we're all aware Telstra own all the SUPER fast fibre optic cables that connect the north to the south to the east to the west of Australia. If you can imagine either Telstra (or one of their subsidiaries) putting aside one computer SOLELY for hosting a CoD4 dedicated server on the fibre optic network you know you will essentially be getting fantastic pings (along with everyone else in Australia) in that server. This is what Games.on.net do, this is what big ISPs like Westnet and IInet do, and this is what any intelligent company will program into their game so as to not have a petition with over 150,000 pissed off potential customers who are all threatening to cancel their pre-orders.
    -taboo_

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  3. #43
    Member Kingy's Avatar
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    Quote Originally Posted by taboo_ View Post
    Rest assured even though I did get "my key off some kid" IW STILL got some of the cut.
    How??

    Some kid that runs his own Key Gen and sells you the serial is hardly getting a cut to IW. Unless I am missing something.

    Yeah sure download via Steam or whatever, that is legal and sure cheaper if you dont want the box, medium, etc.. no dramas with that and not really judging you on illegal downloading/playing either, just pointing out that sort of behaviour is why they have to lock things down?

  4. #44
    Member Kingy's Avatar
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    Quote Originally Posted by taboo_ View Post
    ... cool explanation...



    Thanks for that...

    So is it realistic that they will inlcude dedicated servers down the track or is the topic done and dusted?

  5. #45
    Member taboo_'s Avatar
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    Also what all that technical rot actually means to the home player:

    What does this actually mean and why is every PC gamer in a huff? Well in a nutshell (and these are just the points I can come up with off the top of my head so I'm sure there's more that can be said):

    - No longer can we join servers and play with our mates easily,
    - No longer can clans host their own servers and practise,
    - No longer can we tweak the server settings to suit what we like,
    - No longer can we do anything about hackers/cheaters,
    - No longer can we use free mods,
    - No longer can we have >6v6 rounds (or whatever IW decide),
    - No longer can we manage our own pings and server choices,
    - No longer can we make our own custom maps and play on them,
    - No longer can we install free downloadable content.
    - They're doing this to implement their new IWNet idea which also means they can start charging us a monthly fee (much like WoW) to play their game online.
    - You are limited to the "game types" they dictate out of the box if they don't make it or release it in a patch you won't be able to play it.
    I made that post ^^^ before Robert Bowling made his press release about what IW P2P serving will really affect so not ALL my points are valid but that's it in a nut shell .

    -taboo_
    -taboo_

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  6. #46
    Member taboo_'s Avatar
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    Quote Originally Posted by Kingy View Post
    How??

    Some kid that runs his own Key Gen and sells you the serial is hardly getting a cut to IW.
    That's not how it happens at all. If they were just keys generated by a hacker's program then they wouldn't work online. This kid is a reliable source and VERY entrepreneurial - don't ask me how but he has contacts with program distributors so his keys are actually initially bought off the companies that make the programs/games.

    To give you a scenario. If a university wants to install Windows 7 on 10,000 computers they don't rock up to Austin computers and buy 10,000 discs, boxes and keys. Microsoft have solutions in play for this kind of situation. I don't know the exact process but for simplicity they call up Microsoft and buy a licence for 10,000 computers (and will no doubt get a phenomenal discount over the recommended shelf price. Now what my little friend does is buys 100 odd CoD4 keys off of IW (or some other retailer) for a cheap price, throws a couple bucks on to each one then puts them up on eBay. Here's an example: http://cgi.ebay.com.au/Call-of-Duty-4-PC-GAME-Unused-CD-Key-cod4-new_W0QQitemZ290368141215QQcmdZViewItemQQptZUK_PC_ Video_Games_Video_Games_JS?hash=item439b4a379f. There's a heap of people that do it . Consider it next time you want to upgrade your Microsoft Operating System.

    So is it realistic that they will inlcude dedicated servers down the track
    We can only live in hope my friend. I would have said it's a hopeless case but that petition is approaching 200,000 signatures now so hopefully they will do SOMETHING... just don't go getting your hopes up.
    -taboo_

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  7. #47
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    LAUNCH DAY TOMORROW!

    I can't wait... to see how it pans out for a couple of weeks until taboo_ here helps me build my new PC. My venerable lappy runs CoD 4 just fine, but if I tried MW2 I think it may file for divorce citing ill treatment. I'm also VERY dubious about this whole IW.net debacle. So we'll see how well online play does or doesn't work soon enough.

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    Unless dedicated servers for PC eventuate I will simply wait for Bad Company 2

    Matchmaking system seems to be less than friendly for play in general but moreso the competitive portion

  9. #49
    SBD
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    Ok, I want reports on the power of the NVGs by no later then tomorrow night.

  10. #50
    Member taboo_'s Avatar
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    Haha, consider it done. They should make a nice addition to the ghillie suit Church and i are making.
    Posted via Mobile Device

  11. #51
    Member rotarboy's Avatar
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    Cannot wait!!! Def gettin a copy of this tomorrow from jb just wondering whether they will run out of stock or not!! By 7:30 i should be well stuck into helping the yanks!

  12. #52
    Member Jayson's Avatar
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    Apparently its $77 from Dick Smith for Xbox360

  13. #53
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    ^YEP!

    eb WILL PRICE MATCH TOO.

  14. #54
    Member andy_b's Avatar
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    i got it
    played the first few missions...

    ITS FUCKING AWSOME

    multiplayer is currently unavailable so it says :S so dunno bout that but yea

    i would be still playing it right now if i didnt have an exam tomoz that i know nothing about... so yea :S i need to study...

    but will be playing tomoz night and hopefully finishin the campaign... OMG ITS AWSOME!!!!
    Yes i know my plate says ANDY8 .... ANDYB was taken by some asswipe...
    MV Agusta F3 675 on order wooop

  15. #55
    Member taboo_'s Avatar
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    Initial opinion (prestige edition with Night Vision Goggles)

    The Goggles:
    - First though as I pulled them out of the box - look a little cheap on close inspection but wasn't really expecting anything more. Quite nice at a distance though and they do "look the part". It's mostly the stickers that let it down (they look the same quality as a "made in China" sticker you would expect to find on a cheap plastic alarm clock.

    - Noticed they wanted to make a big deal about there being a limited supply of them as just about everything has a "release" number on it.

    - For those that don't know you also get a busk of Soap McTavish's head to put the NVGs on when you're not using them. My next thought was what a fkn bad ass Soap's head is. If my head resembled anything like his (aside from being grey and life-less) I would eat molten steel and shit daisies.

    - Haven't had a chance to test them out in the dark yet, will get back to yas tonight.

    The Campaign (although I got the prestige edition I'll be playing it on PC):

    - Initial thoughts upon loading it up: The install process was about as boring as watching a game download on Steam - and that was essentially exactly what you were doing (cept. instead of actually downloading it was copying off a CD).

    - The main menu felt hugely like a console port the first time you open it and there wasn't even anywhere to change the graphics and other options. Wasn't sure how I was going to get around that so I just loaded up the campaign anyway. Now whenever you open the game the menu looks more like what we'd all be used to in CoD4 so that was all sweet in the end .

    - I've only played the first couple levels and it's decent. A few things that disappoint me is there isn't (and likely never will be) a console (I tend to love fiddling with these things, but I guess I will have to just use Fraps for an FPS reading instead ). On top of this they have removed the ability to lean (something the PC version always had over the consoles) but I guess they have designed the game around this... still it's always a nice feature for MP .

    - The game play however is pretty sweet thus far. VERY chaotic though, I felt completely disorientated a number of times even when I'm just standing still and getting shot at. That isn't a complaint though, I imagine real war would feel something similar.

    Either way I'm definitely not disappointed yet and am happy I bought it outright (I suppose there's still MP yet though ).

    Well I'll no doubt hit yas all up a little later when I get to test out the NVGs and MP.

    Oh and Andy, I know exactly what you mean, I got an exam on Friday and I'd be hard done to tell you what the unit is even called .

    -taboo_
    -taboo_

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  16. #56
    Member Crumpetman's Avatar
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    Sounds like small gripes I know but no lean and crazy fast gameplay?
    I understand that with a console port you have to expect this kind of thing but CoD started on the PC. I've been running CoD servers for friends since CoD 1 so this makes me a little sad.

    I mourn the death of PC gaming.

  17. #57
    Member JaR6d's Avatar
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    isn't there some high questionable scene/level where you're in a train station or something?
    (hate having no youtube at work :-( )

  18. #58
    Member taboo_'s Avatar
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    Mm hmm .

    Though I do frakken love the way he reloads tha FAL .

    Not sure what your problem with multiplayer is, it just worked fine for me (aside from terrible lag spikes).

    Well good luck
    -taboo_

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  19. #59
    Member taboo_'s Avatar
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    @JaR6d:Ohhhh yeh, I would hate to spoil anything but yeh it's about the third level and I've no problem with video game violence but even I thought "I don't know if I feel comfortable with this, how did this get past the censors" .
    -taboo_

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  20. #60
    Member taboo_'s Avatar
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    Oh well, at least if nothing else InfinityWard know the importance of securing a bike (note disk lock):


    Hmm, maybe not...


    Hope that guy had fire and theft.
    Last edited by taboo_; 10-11-2009 at 03:58 PM.
    -taboo_

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